

The Superior Demonbane spell can be learned when the player is level 62. It requires 4 Fire runes and 1 Chaos Rune to cast. The Inferior Demonbane spell can be learned when the player is level 44. If the enemy is under the effects of the Mark of Darkness spell, there will be a 25% damage bouns and a 40% accuracy bonus. Demonbane spellsĭemonbane spells have a 20% accuracy bonus, but can only be cast on demonic creatures. When cast, it inflicts 24 damage on the enemy and has a 50% chance to bind them for 2.4 seconds. It requires 12 Fire Runes and 1 Blood Rune to cast and earns the player 46.5 XP. Undead Grasp can be learned when the player is level 79. The spell inflicts 17 damage on the enemy and has a 25% chance to bind them for 1.8 seconds. It requires 8 Earth Runes and 1 Death Rune to cast. The Skeletal Grasp spell can be learned when the player is level 56. It inflicts 15 damage on the enemy and has a 10% chance to bind them for 1.2 seconds. It requires 4 Air Runes and 1 Chaos Rune to cast. This spell can be learned when the player is level 35. If an enemy is under the Ward of Arceuus spell, the duration of the bind will only last. If an enemy is under the effect of the Mark of Darkness, the duration and hit chance of the spell is doubled. Grasp spells inflict damage and have a chance to freeze the enemy for a short period of time. Aside from the Ghostly Grasp and Inferior Demonbane spells, the player has to complete the quest ‘A Kingdom Divided’ to learn the combat spells. The Arceuus combat spellbook not only has offensive spells, but also support as well.

It requires 2 Blood Runes, 2 Law Runes, and 2 Soul Runes when cast. It grants 90 XP when cast.įinally, the Ape Atoll Teleport spell can be learned when the player is level 90 and has completed both the ‘Monkey Madness I’ quest and received Daero’s training. It requires 1 Blood Rune, 2 Law Runes, and 2 Soul Runes to cast. The player can learn this spell when they’re level 83 and has completed the quest ‘Priest in Peril’. The player earns 82 experience when casting this spell. It requires 1 Blood Rune, 1 Law Rune, and 1 Soul Rune to cast. The Cemetary Teleport spell can be learned when the player is level 71. It requires 1 Law Rune, 1 Nature Rune, and 1 Soul Rune to cast. The Harmony Island Teleport spell can be learned when the player is level 65 and has completed the quest The Great Brain Robbery’. It requires 2 Law Runes, and 2 Soul Runes to cast. This teleport spell can be learned when the player is level 61 and has completed the quest ‘Biohazard’. It requires 1 Body Rune, 1 Law Rune, and 1 Soul Rune. This spell can be learned when the player is level 48 and has completed the quest ‘Priest in Peril’. It requires 1 Law Rune and 2 Soul Runes to cast. Salve Graveyard Teleport can be learned when the player is level 40 and has completed the quest ‘Priest in Peril’. The Respawn Teleport spell can be learned when the player is level 34. It requires 1 Law Rune and 2 Mind Runes to cast. The Mind Altar Teleport can be learned when the player is level 28.

It requires 1 Earth Rune, 1 Fire Rune, and 1 Law Rune to cast. The Battlefront Teleport spell can be learned when you’re level 23. It requires 1 Earth Rune, 1 Water Rune, and 1 Law Rune to cast. This spell can be learned when you’re level 17. It can be learned when you’re level 6 and requires 2 Earth Runes and 1 Law Rune to cast. It doesn’t require any runes to cast and does not grant any XP when cast. This default teleport spell will send the player to the Dark Altar. Teleportation spells will teleport the player to a certain location depending on the spell used. 3.3 Other Utility Spells Teleportation Spells
